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Maplestory Guide – Ergoth

Ergoth, one of the few lumps that are not dead. This vile wizard of mediocre proportions is what awaits you at the end of a successful Guild PQ. What? Poor? Yeah, this guy is no big deal, but he can be a pain at times.

Ergoth comes in 5 separate parts, two lion statues, two knight statues, and obviously Ergoth himself. For simplicity, I will refer to the statues as Left Lion/Knight and Right Lion/Knight. Ergoth and his statues have a wide (and infuriating) variety of attacks. Since there are so many to list, I’ll go through each part one by one.

left lion – Has a ranged attack that deals approx. 3,800, and can heal Ergoth and all statues for around 40,000.

right lion – He can cast slow and do a 3,800 magic attack, similar to Left Lion.

left knight – For many groups, this is the worst statue of the lot. It offers a long-range fire attack that deals a pathetic 200 damage, but also has dispel. If you rely on magic guard or hyperbody to survive, wait until this statue dies first.

right knight – He’s also annoying, frequently blocking everyone’s abilities nearby and summoning masses of gargoyles (very weak). It also has two attacks that reduce your hp and mp to 1.

all the statues – About 2,900 damage per hit.

Ergoth – Ergoth has a great multitude of attacks. First, an attack that reduces your hp to 1, a couple of ranged attacks that deal approx. 3,800, constant regeneration (about 2,000 every few seconds) heals all monsters for about 20,000 hp and deals about 4,000 damage per touch. He can also summon Wraiths when his hp has dropped a bit. (about 70% remaining) These Wraiths will frequently cast physical immunity on themselves, and to make matters worse, their ranged attacks will poison. Remember, poison + 1 hp = high chance of instant kill.

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