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Being able to level your warrior in cataclysm

With each new patch coming out in WoW, it seems to make leveling a warrior much more comparable to other quick leveling classes, probably due to the increased emphasis on missions rather than long-term grinding.

Your leveling speed will largely depend on the talent tree you decide to emphasize. Fury is first among leveling speeds, arms second, and protection a very distant third (unless you’re in a tank instance). However, each one suits a different player and a variety of “fun.”

Angry warriors

Fury leveling targets extremely fast attack speeds paired with a crucial high hit rate and +, if possible. These stats connect to generate a whirlwind at the speed of a blender (insert two weapons of your choice) even though you take down mobs.

With Cataclysm you gain certain specific Fury abilities. As Arms is the two-handed weapons expert, Fury is the insane engine of destruction:

  • Bloodthirst hits your person for great damage and heals you slightly. This is your starting Fury ability.
  • Dual Specialization in Weild – Increases overall damage by 10% and increases secondary hand damage by 25%
  • Accuracy: Increases the chance to hit by 3%.
  • Mastery: Unleashed Fury – Various enraged / berserker abilities provide a buff and this increases that buff by 25%. The additional Mastery Rating increases that percentage.

Downtime is likely to occur less with this setup, which lends itself to taking down the opponent with the least time invested and thus decreasing the duration the opponent spends hitting you, which is always helpful. When paired with the bandage, this reduces downtime to zero.

Although the traditional fury setup is in fact dual-wielded, there is also the variation of the two-handed fury that features a leveling speed somewhere between dual-wielding and arm-wielding, however for many this Difference in play style is more interesting / more fun to level up regardless.

Note that at 4.0 you will take a hit of damage when using two hands before getting Titan’s Grip.

Weapon warriors

Weapon build is the next fastest leveling style save for “flavor of the minute” changes, however it is also featured as the PvP build of choice for both leveling and battlegrounds / arena making it one of the best options for those who play on PvP servers.

With Cataclysm, your specific weapon skills are:

  • At position 10 you will get Mortal Strike as your main attack
  • You also get the two-handed Wepaon specialization, for 10% more damage with things.
  • Anger Management is an additional specialization ability that allows for greater generation of anger.
  • Mastery: Hits of Opportunity: Obtained from your trainer at level 80) Each melee attack has a chance to unleash an additional hit for 75% damage. The added Mastery rating will amplify this possibility.

This is an advantageous style / rhythm substitute for those who get bored of using dual wields or are frequently killed by other players. Still, for those looking to maximize grading speeds, rage.

Protection warriors

Protection is by far the slowest solo leveling specialization for any warrior, regardless of gear or personal play skill, Protection is simply too poor at producing damage and cooldown to be a playable solo alternative. to fury or weapons.

With the Protection specification, you select the following skills:

  • Shield Slam – Hit the target with your shield
  • Sentinel: 15% more Stamina, 15% more chance to block, and 50% more Rage when attacking targets that are not attacking you. This should help sweep up loose ads.
  • Vengence: Each time you are hit, you take 5% of the damage taken as attack power up to a maximum of 10% of your health. A level 85 Prot warrior can have over 105k health (heck, some 80 do), so that’s quite a bit of attack power.
  • Mastery: Critical Block – You gain an additional 14% to block and the chance to critically block is added by 29%. The additional Mastery Rating increases these percentages.

However, when working in a team frequently (by instances and raids), this becomes an exclusively different matter. Any warrior with a few suitable close friends, looking to spend more time in cases than outside, will suddenly find much more reasonable protection.

What team and when

Fortunately, the equipment is quite clear, our basic statistics are those of strength, critical +, agility and, finally, resistance, since everyone can use a little more health, tanks especially.

Strength is easy, more strength means higher attack power, which means higher damage, and it also adds to the block value for those with a defensive mindset. bonus damage is faster kill, less damage taken, and higher overall leveling speed with less downtime.

Critical it’s a stat that’s generally missing from earlier levels, the first one appearing somewhere in the 1940s and even then in meager numbers. This stat is most desirable when paired with booming amounts of force, preferably choosing gear that has both stats in large amounts if available.

Agility is an additional dynamic before gaining a significant critical +, from there it slowly decreases utility, as well as adding some dodge and other defensive stats. Although never undesirable, agility is less critical than strength or + critical in general.

Endurance Obviously, more health is consistently better, especially in PvP or even in tank, and given our utter lack of healing aside from crusader enchantments, bloodlust, and bandages. You will find that an excessive amount of resistance saves you a lot of downtime to heal yourself.

Hit rating It is not critical as you level up (you will have enough of your talents), but it is important for PvP and very crucial to attack the amount of damage.

Rushed appraisal it is useful for long fights, like in raids.

Intellect and spirit it doesn’t have to be on any piece of your gear, ever.

Hope it helps you make your Warrior power level in Cataclysm easier.

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